![]() ![]() I made liberal use of this myself but there was at least one alternative way to deal with a set enemies if you were looking around the environment. With a cane sword in hand you can do a special charge strike that can instantly down an unaware enemy. That’s not to say you can’t make quick work of enemies if you get the chance. Your character can fight, but if you're spotted you can pretty quickly find yourself surrounded and be in a very dire spot. More News Jack King-Spooners next handcrafted game has a teaser demo out. This UI element will show you how well you are hiding in the shadows, and you’ll have to keep an eye/ear out for any nosey surfaces that could draw enemies to you. of retro first-person shooter, including Dusk, Amid Evil and Gloomwood. You have some mobility options like being able to mantle over some objects, but the biggest point highlighted in the tutorial is the orb that lives in the bottom left hand corner of the screen. The demo began by introducing some early movement options and explaining the mechanics. It's just you, the eerie streets of the city and the curiously dressed creatures on patrol. On the design of Gloomwood this is a static, handcrafted, world so nothing is randomly generated. I’ll try to use clips from the current build (the art style for the game changed in the past year or so) so you may notice a difference compared to that earlier thread.Īs a refresher from that thread Gloomwood is a new Immersive Sim that draws inspiration from some of the classics, namely Thief and System Shock 2, where you take control of a character thrust into a hostile town where you need to focus on survival in the classic sense. ![]() There was no gameplay recording during the demo but a couple glimpses of Gloomwood from the developer Dillon Rogers and other New Blood staff on Twitter that I’ll be including to give some context. I started playing the demo as I would any other stealth game. It’s also a game with one, very loud, shotgun. After playing through its recent demo on Steam, though, I’m more convinced it’s a game WITH stealth. I’ll be sure to include any previews/interviews as they release but for now it’ll just be my own thoughts until those go up. Gloomwood is first and foremost a stealth game. ![]() While it's not available yet, a demo is available on Steam and the trailer for this is right below.I had already written about Gloomwood here on ResetEra but since the gameplay demo the thread about came from an older build (even at the time the video was mistakenly released) I wanted to start from scratch now that myself and others have gotten some hands on the game at PAX East last week. The world has been hand-crafted and players can make use of numerous interactivity features such as peeking, leaning, eavesdropping, and more. Gloomwood was another title that was shown and does not have a release date yet but will find players sneaking around a victorian setting trying to progress through levels using nothing but stealth. Unfortunate Spacemen was also shown, a game that became available as of yesterday and finds players working together as spacemen to get rescued from a space station, however one player isn't who they claim to be and as such.chaos ensues. To add to the fun, enemies are ragdolls and players are able to jump, slide, and kick their way through them. All weapons can be duel-wielded as well, so give me some of that bazooka SMG action. ![]() There are also a bunch of weapons for players to use, such as knives, SMGs, pistols, shotguns, rifles, grenades, bazookas, katanas, and more. The Steam page says that the game is inspired by Hong Kong action. MAXIMUM Action jumped in with a hyper-fast retro trailer that showed off a bunch of fast-paced gameplay, blood, jumping, punching, and looks like a reimagining of the original Doom games, but with RTX graphics enabled. During PC Gamer's PC Gaming Show 2020, New Blood Interactive shared some footage and news of some of the games being developed by the studio. ![]()
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